package com.game.core.frame
{
	public interface IFrameUpdatable
	{
		function get isRegister() : Boolean;
		function get elapsedTimes() : int;
		function notifyRegisterd():void;
		function notifyUnRegisterd():void;
		function update(elapsedTime : int) : void;
		function checkUpdatable(elapsedTime : int) : Boolean;
	}
}